Growing up on the moon, Xingyin is accustomed to solitude, unaware that she is being hidden from the powerful Celestial Emperor who exiled her mother for stealing his elixir of immortality. But when her magic flares and her existence is discovered, Xingyin is forced to flee her home, leaving her mother behind. Alone, powerless, and afraid, she makes her way to the Celestial Kingdom, a land of wonder and secrets. Disguising her identity, she seizes an opportunity to train in the Crown Prince’s service, learning to master archery and magic, despite the passion which flames between her and the emperor’s son. To save her mother, Xingyin embarks on a perilous quest, confronting legendary creatures and vicious enemies, across the earth and skies.
Chasing a dream of wealth and freedom, Raythe Vyre's ragtag caravan of refugees from imperial oppression went off the map, into the frozen wastes of the north. What they found there was beyond all their expectations: Rath Argentium, the legendary city of the long-vanished Aldar, complete with its fabled floating citadel. Even more unexpectedly, they encountered the Tangato, the remnants of the people who served the Aldar, who are shocked to learn that they're not alone in the world - and hostile to Raythe's interlopers. What awaits Raythe's people in the haunted castle that floats above them, the lair of the last Aldar king? Everlasting wealth - or eternal damnation?
After the publication of a salacious tell-all book, the remote city of Ilvernath is thrust into the spotlight. Tourists, protesters, and reporters alike flock to its spellshops and historic ruins to witness an ancient curse unfold: every generation, seven families name a champion among them to compete in a tournament to the death. The winner awards their family exclusive control over the city's high magick supply, the most powerful resource in the world. In the past, the villainous Lowes have won nearly every tournament, and their champion is prepared to continue his family's reign. But this year, thanks to the influence of their newfound notoriety, each of the champions has a means to win. Or better yet--a chance to rewrite their story. But this is a story that must be penned in blood.
In an empire on the brink of war... Ahn is no one, with no past and no family. Altan is a lost heir, his future stolen away as a child. When they meet, Altan sees in Ahn a path to reclaiming the throne. Ahn sees a way to finally unlock her past and understand her lethal magical abilities. But they may have to pay a far deadlier price than either could have imagined.
When workaholic Wallace Price is collected by a reaper from his own funeral, he finally accepts that he really must be dead. But instead of being taken to the afterlife, Wallace is led far away to a peculiar tea shop in the woods. There he meets the curious locals along with Hugo, the shop owner who helps souls to cross over. But Wallace isn’t ready to leave his strange new home, not now he’s met the kind and charming Hugo and is just starting to feel alive. So when he’s given one week to pass on, Wallace resolves to use the time he has left to experience a lifetime in only seven days.
Vanja Schmidt knows that no gift is freely given, not even a mother's love. The adopted goddaughter of Death and Fortune, Vanja has long made her own way in the world as the dutiful servant of Princess Gisele. Until a year ago, when her otherworldly mothers demanded payment for their care, and Vanja decided to steal her future back . . . by stealing Gisele's life. With the help of an enchanted string of pearls, Vanja transformed into her former mistress and took her place, leaving the real Gisele a penniless nobody. Now, Vanja leads a lonely but lucrative double life as princess and jewel thief, charming the nobility while emptying their coffers to fund her great escape. Until, one heist away from freedom, Vanja crosses the wrong god and is cursed to turn into jewels, stone by stone. With a feral guardian half-god, Gisele's sinister fiancé, and an overeager junior detective on her tail, Vanja has just two weeks to pull off her biggest grift yet, or she risks losing more than her freedom - she could lose her life.
Garlan’s dreams of being just like the knights he idolizes may not be as impossible as he has always been led to believe, when he is chased from his home and thrust headlong into the kind of adventure he had only ever read about in books. Setting out on a journey that spans the entire kingdom of Faeland, Garlan will traverse impossible mountains and stormy seas and battle terrible monsters, all to keep the world he knows safe from an enemy who will stop at nothing to bring about a never-ending winter. With a cast of fantastical characters to aid him in his quest, can Garlan overcome his self-doubt and find the courage he needs to rise above his humble station and become the hero he always dreamed of being? The fate of the world rests in his hands.
The most unlikely of heroes, a lowly itinerant mercenary, Umhra the Peacebreaker is shunned by society for his mongrel half-Orc blood. Desperate to find work for himself and his band of fighters, Umhra agrees to help solve a rash of mysterious disappearances, but uncovers a larger, more insidious plot to overthrow the natural order of Evelium in the process. As Umhra journeys into the depths of Telsidor’s Keep to search for the missing people, he confronts an ancient evil and, after suffering a great loss, turns to the god he disavowed for help. Compelled to save the kingdom he loves, can he defeat the enemy while protecting his true identity, or must he risk everything?
Beyond the stars, two gods vie for rule of the world. One stands for Nature – the belief that everything is stamped in flesh from the start. The other, Nurture – the belief that all is potential, that the true self is coaxed out through love and living. And so, they take a bet. Each immortal selects a set of twins as their champions. The twins that prevail in contest will decide which immortal rules…
For the first time, an Empress Redemptor sits on Aritsar's throne. To appease the sinister spirits of the dead, Tarisai must now anoint a council of her own, coming into her full power as a Raybearer. She must then descend into the Underworld, a sacrifice to end all future atrocities. Tarisai is determined to survive. Or at least, that's what she tells her increasingly distant circle of friends.